Flying Cavalry

(Rule)
Description:

All flyers have the Swiftstride and Skirmishers special rules. In addition:

  • MOVEMENT: Moves (glides) up to 10", can move over impassable terrain and other units, but must not end on one. When charging use 10" as its M characteristic
  • MARCH: Can March as normal, 20"
  • FLEE AND PURSUE: Moves on the ground when fleeing or pursuing (but still has Swiftstride)
  • FLYING CAVALRY: Units with the Flying Cavalry special rule are treated as Fast Cavalry that can Fly

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