Description: - VANGUARD : Fast Cavalry has the Vanguard special rule
- FREE REFORM : Unless it charges, this kind of unit is allowed to reform as many times as it wishes during its move, even if it marches. No model can move for a number of inches higher than double its movement.
- FEIGNED FLIGHT : A unit that flee as a charge reaction and then rallies at the beginning of their next turn may reform as normal, and is also free to move during the remaining moves part of the movement phase. The unit is can also shoot as normal (counts as moved). If they flee and then is caught by the opponent , the unit is destroyed .
- FIRE ON THE MARCH: Fast Cavalry armed with missile weapons are expert at shooting from horseback (or wolfback!) and can therefore shoot during a turn in which they marched or reformed (providing their weapon doesn't have the Move or Fire special rule). However, the normal -1 To Hit penalty for moving and shooting still applies.
Warning : if a character without this rule join this unit , all the models lose the fast cavalry rule