The Glottkin (End Times - Glottkin)

(Unit)
Type: model
Category: Lords
Categories: Lords
EntryId: e0dd18df-01fb-3ce1-4499-34c16eaa726a
Hidden: false
Costs: 810 pts

Constraints:

max(roster): 1
Options (2)
Wizard Level:
Rules (8)
Lords of Nurgle
.
Nurgle's Rot
At start of every Magic Phase, every enemy model in base contact suffers a single S1 hit, no armour saves.
Impact Hits (D3) (FAQ'ed)
ERRATA:
Change “[...]this rule has no effect.” to “[...]no Impact Hits
are inflicted.”

Add the following sentence to the end of the third paragraph:
‘“Look Out Sir!” rolls cannot be taken against Impact Hits.’
Eye of the Gods
.
Mark of Nurgle
.
Poisoned Attacks
.
Terror
.
Regeneration
.

Profiles:

Model MWSBSSTWIALDArmourSaveWardSaveMR
The Glottkin

6

6

3

6

6

12

1

5

10

4+

Monster (Special Character)

Weapon RangeStrength
Ghurk Glott

CC

10

Multiple Wounds D6

Otto Glott

CC

As User

+D6 Attacks until the end of the phase

The Glottkin (End Times - Glottkin)

CC

3

Breath Weapon No armour saves are allowed against Wounds caused by this Breat Weapon

Armour Saving Throw modifier
Chaos Armour

4+

Even a wizard can wear the armor and cast spells.