Flamespyre Phoenix

(Unit)
Type: model
Category: Rare
Categories: Rare
EntryId: cea6c523-7f47-d1b1-0dd4-892d3705210f
Hidden: false
Costs: 225 pts

Constraints:

max: 1
max(roster): 2
Rules (10)
Phoenix Reborn
.
Wake of Fire
If a Flamespyre Phoenix moves over one or more unegaged enemy units in the Remaining Moves sub-phase, choose one of those units - that unit suffers D6 Strength 4 hits, plus an additional D3 hits per rank after the first.  These hits have the Flaming Attacks special rule.
Fireborn
2+ ward save against Wounds caused by attacks that have the Flaming Attacks special rule
Flaming Attacks
Cause Feart in war beasts, cavalry, and chariots
Special against Flammable and Regeneration creates
Reroll failed To Wound rolls when shooting at or assaulting a building
Fly
All flyers have the Swiftstride special rule.
Movement begins and ends on the ground and moves up to 10".
Only entire units that can both walk and fly can do both.
A flying charge is calculated with a movement of 10".
Units can perform a Flying March of up to 20".
Flyers always move on the ground when they flee or pursue, but still benefit from Swiftstride.

Flying Cavalry are treated as Fast Cavalry with the Fly special rule.
Thunderstomp
D6 hits on the target unit, same as stomp
Swiftstride
When charging uses 3D6 and discard the lowest result and add to their move value.
When fleeing and pursuing, use 3D6 and discard the lowest result.
Large Target
Cannot claim cover modifiers for obstacles.

If General or Battle Standard Bearer is a Large Target (or is mounted on one), then the range of their respective Inspiring Presence and Hold Your Ground! abilities is increased from 12"to 18.
Terror
Also cause fear
Attuned to Magic
5+ ward save and close combat attacks are magical attacks
In Winds of Magic phase compare the high D6 rolled with the information below to determine effect
D6	Result
1	Magicial Dearth: The Phoenix's ward save is reduced to 6+
2	Ebbing Zephyr: The Phoenix has -1 Strength
3	Magical Draught: The Phoenix has +1 Initiative
4	Energising Breeze: The Phoenix has +1 Attack
5	Invigorating Winds: The Phoenix has +1 Strength
6	Howling Gale: The Phoenix's ward save is increased to 4+

Profiles:

Model MWSBSSTWIALDArmourSaveWardSaveMRType
Flamespyre Phoenix

2

5

0

5

5

5

4

3

8

-1 to rider

5+

Monster

Modifiers:

increment max(roster) 2
1 selections of Grand Army (3000+ points) in roster (recursive)