Caradryan, Incarnate of Fire

(Unit)
Type: model
Category: Lords
Categories: Lords
EntryId: 7157-6e6b-6889-42ce
Hidden: false
Costs: 590 pts

Constraints:

max(force): 1
max(roster): 1
Options (2)
Magic Items: Weapons:
Rules (13)
Wake of Fire
.
Loremaster (Fire)
Mark of Aqshy
If Caradryan is slain in close combat, the unit that killed him immediately takes 3D6 strength 4 hits with the Flamming attacks special rule. Hits from this attack are magical. Any wounds caused are distributed as for shooting attacks, and count towards combat results. If Caradryan is killed in a challenge, then only his opponent takes these hits- any excess wounds caused by the Mark of Aqshy count towards over kill.
Always Strikes First (FAQ'ed)
ERRATA
Change “[...]re-roll failed misses[...]” to “[...]re-roll
misses[...]” in the first sentence of the third paragraph.
Flaming Attacks
Cause Feart in war beasts, cavalry, and chariots
Special against Flammable and Regeneration creates
Reroll failed To Wound rolls when shooting at or assaulting a building
Fireborn
2+ ward save against Wounds caused by attacks that have the Flaming Attacks special rule
Attuned to Magic
5+ ward save and close combat attacks are magical attacks
In Winds of Magic phase compare the high D6 rolled with the information below to determine effect
D6	Result
1	Magicial Dearth: The Phoenix's ward save is reduced to 6+
2	Ebbing Zephyr: The Phoenix has -1 Strength
3	Magical Draught: The Phoenix has +1 Initiative
4	Energising Breeze: The Phoenix has +1 Attack
5	Invigorating Winds: The Phoenix has +1 Strength
6	Howling Gale: The Phoenix's ward save is increased to 4+
Fly
All flyers have the Swiftstride special rule.
Movement begins and ends on the ground and moves up to 10".
Only entire units that can both walk and fly can do both.
A flying charge is calculated with a movement of 10".
Units can perform a Flying March of up to 20".
Flyers always move on the ground when they flee or pursue, but still benefit from Swiftstride.

Flying Cavalry are treated as Fast Cavalry with the Fly special rule.
Large Target
Cannot claim cover modifiers for obstacles.

If General or Battle Standard Bearer is a Large Target (or is mounted on one), then the range of their respective Inspiring Presence and Hold Your Ground! abilities is increased from 12"to 18.
Magic Resistance (1)
Bonus to ward save against spells.
E.g. a 4+ becomes a 3+
Martial Prowess
High Elf models can make supporting attacks with one extra rank than normal
This is cumulative with any other special rules
When shooting all High Elf models with this special rule fire one more rank than normal
Valour of Ages
If army roster contains one or more models from Warhammer: Dark Elves, models with this special roll re-roll all failed Panic, Fear, and Terror tests
Terror
Also cause fear

Profiles:

Model MWSBSSTWIALDArmourSaveWardSaveMR
Caradryan, Incarnate of Fire

5

6

6

5

5

7

7

7

9

4+

Monster (Special Character)