Dark Elves within 6" have a +1 bonus to their Leadership. All other models within 6" suffer a -1 penalty to their Leadership.
Unit always strikes first If the unit's Initiative is equal to or higher than the enemy's, he can re-roll failed misses when striking in close combat.
Re-roll Missed attacks during the first round of close combat against High Elves
Cannot claim cover modifiers for obstacles. If General or Battle Standard Bearer is a Large Target (or is mounted on one), then the range of their respective Inspiring Presence and Hold Your Ground! abilities is increased from 12"to 18.
Models with this special rule (but not their mounts) re-roll all To Wound rolls of a 1 when making close combat attacks.
At the start of each Close Combat phase, before challnges are issued, enemy models in base contact with this model must pass an Initiative test or suffer a Strength 4 hit with the Killing Blow special rule. This is a magical attack.
Bonus to ward save against spells. E.g. a 4+ becomes a 3+
The model has no steeds but uses its own Movement value and can march, join units as if it were a character (but must be placed in the centre front rank). Only one model with this special rule can join each unit.
5
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6
Chariot (Armour Save 6+)