Be'lakor (Battlescroll)

(Unit)
Type: model
Category: Lords
Categories: Lords
EntryId: af80aa3a-a1c5-4eca-3ea1-bc80b24e50f0
Hidden: false
Costs: 500 pts

Constraints:

max(roster): 1
Options (3)
Magic Items: Weapon:
Wizard Level:
Rules (10)
The Dark Master
All enemy units within 12'' of Be'lakor suffer a -1 penalty to the Leadership characteristic on their profile. This penalty is cumulative with other modifiers.
Shadow Form
Be'lakor has a 4+ ward save. Furthermore, attacks that target Be'lakor in the Shooting phase have a -2 To Hit modifier.
Lord of Torment
If one or more enemy units failed a Panic or Break test during the previous turn (after any re-rolls for special rules such as a Battle Standard Bearer's Hold Your Ground! rule), Be'lakor receives D3 additional power dice in the Magic phase. These bonus power dice do not count towards the maximum number of dice in the power pool, and only Be'lakor can make use of them. Any unused power dice are discarded at the end of the Magic phase as normal.
Fly
.
Terror
.
Thunderstomp
.
Swiftstride
.
Unbreakable
.
Loremaster (*)
.
Daemonic Attacks
Attacks made by a model with this special rule are magical. This includes any special, ranged or Stomp attacks they make.

Profiles:

Model MWSBSSTWIALDArmourSaveWardSaveMR
Be'lakor

8

9

5

6

5

4

8

5

10

4+

Monster (Special Character)