Pyrovore Brood

(Entry)
Type: unit
EntryId: 82a3-852f-7b1e-b597
Hidden: false
Options (2)

Profiles:

Abilities
Volatile:

If a Pyrovore is killed by a wound that inflicted instant death, roll a D6. On a 4+ the weapon has ignited the Pyrovore's internal chemicals and all models within D6" of the slain Pyrovore suffer a Strength 3, AP - hit.

Instinctive Behaviour - Feed:

see Instinctive Behaviour

A unit that Feeds is subject to Rage. In addition, the unit may not fire any weapons in the Shooting phase, though it may still run, according to the stipulations of Rage.

Wargear
Acid Blood:

For every unsaved wound a model with acid blood suffers in close combat, the enemy unit that struck the blow must pass an Initiative test or suffer a wound. No armour saves or cover saves may be taken against these wounds and casualties count towards combat resolution. Walkers instead suffer a glancing hit on the D6 roll of a 4+

Acid Maw:

The bearer's close combat attacks ignore armour saves.

Melee Weapons
Claws and Teeth:

Models with claws and teeth count as having a normal close combat weapon.

Weapons RangeStr.APType
Flamespurt

Template

5

4

Assault 1

A Pyrovore can fire its flamespurt, even if it is subject to Instinctive Behaviour - Feed.

Used By (1)
Tyranids(Catalogue)