| Abilities |
|---|
| Special Issue Ammunition:
Each time a Sternguard veteran squad fires, the controlling player can choose which type of ammunition is being used. Each special ammunition replaces the boltgun profile (including combi-weapons). All models in the squad must use the same ammunition type during that shooting phase. |
| Weapons | Range | Str. | AP | Type | Notes |
|---|---|---|---|---|---|
| Dragonfire Bolts (Special issue Ammunition) | 24" | 4 | 5 | Rapid Fire, Ignores Cover | |
| Kraken Bolts | 30" | 4 | 4 | Rapid Fire | |
| Vengeance Rounds | 18" | 4 | 3 | Rapid Fire, Gets Hot! | |
| Hellfire Rounds | 24" | X | 5 | Rapid Fire, Poisoned (2+) |
| Wargear |
|---|
| Frag Grenades:
Models equipped with assault grenades don’t suffer the penalty to their Initiative for assaulting enemies through cover, but fight as normal. |
| Krak Grenades:
When assaulting a vehicle, each model using Krak grenades can only ever make one attack, regardless of the number of Attacks on their profile and any bonus attacks. Against vehicles, Krak grenades have an armor penetration value of 6+D6. |