Damage Control

(Rule)
Description: At the beginning of any of his turns, the controlling player may announce that a Super-Heavy Vehicle is diverting all resources to damage control. This means that the vehicle is doing absolutely nothing for the duration of the turn (no moving, shooting or assaulting). This cannot be attempted by a Super-Heavy Walker that is engaged in combat with another Super-Heavy Walker or a Gargantuan Creature. In return, the player immediately rolls a dice for each Structure Point the vehicle has left. For each result of a 5+, the player can repair one weapon that suffered a Weapon Destroyed result or repair a Drive, cancelling the effect of the Drive Damaged result. Note that this cannot be used to restore Void Shields, which are rolled for separately.