| Wargear |
|---|
| Stormboyz Rokkit Pack:
Rokkit packs count as jump packs. Every time the Stormboyz unit utilises its rokkit packs to move or fall back, roll a D6. On the roll of a 1, one of the rokkit packs has gone out of control. Its owner lands on his head and his pack detonates. Remove a Stormboy model as a casualty. Regardless of the result you may add the number rolled to the amount the unit moves that turn. |
| Abilities |
|---|
| Furious Charge:
In a turn in which they assaulted into combat they add +1 to both their Initiative and Strength characteristics when attacking in close combat (note that this has no effect on the Initiative tests for sweeping advances). |
| Mob Rule!:
Ork mobs may always choose to substitute the number of Orks in their mob for their normal Leadership value. If an Ork mob numbers 11 or more models, it has the Fearless special rule. |