| Abilities |
|---|
| Necrodermis:
C'tan Shards have a 4+ Invulnerable save. If the C'tan Shard loses its last Wound, models within D6" of the C'tan Shard suffer a Strength 4, AP 1 hit. |
| Immune to Natural Law:
C'tan Shards ignore the effects of Difficult and Dangerous Terrain while moving. |
| Fearless:
Fearless troops automatically pass all Morale and Pinning tests they are required to take, and will never fall back. They can however go to ground voluntarily. This special rule is gained by any independent character joining a fearless unit. However, as long as a fearless character stays with a unit that is not fearless, he loses this special rule. If a unit that is falling back suddenly gains this rule, it will automatically regroup at the beginning of its next Movement phase, regardless of all normal restrictions on regrouping. Note: units with the Fearless ability are subject to the No Retreat! rule. |
| Eternal Warrior:
The model is immune to the effects of the Instant Death rule. |
| Unit | WS | BS | S | T | W | I | A | Ld | Sv |
|---|---|---|---|---|---|---|---|---|---|
| C'tan Shard | 5 | 5 | 7 | 7 | 4 | 4 | 4 | 10 | 4+ |