Penal Legion Squad

(Unit)
Type: unit
Category: Troops
Categories: Troops
EntryId: f03b-fde8-1856-5bcc
Hidden: false
Costs: 80 Points
Options (1)

Profiles:

Abilities
Scouts:

After both sides have deployed (including infiltrators), but before the first player begins his first turn, any scouts may make a normal move. This is done exactly as in their Movement phase, except that during this move, scouts must remain more than 12" away from any enemy.

If both sides have scouts, the players roll-off and the winner decides who goes first, and then alternate moving these units. 

If a unit with this ability is deployed inside a dedicated transport vehicle, it confers the scout ability to the transport too.

This rule also confers a special outflank move to units of scouts that are kept in reserve.

Stubborn:

When taking Morale tests, stubborn units always ignore any negative Leadership modifiers. Independent characters that are stubborn confer the ability onto any unit that they join.

Used By (1)
Imperial Guard(Catalogue)