Nork Deddog

(Entry)
Type: unit
EntryId: 270a-299f-21c6-2ab7
Hidden: false
Costs: 110 Points
Rules (1)
Bodyguard
One Company Command Squad in your army may take Nork Deddog. If a Command Squad includes Nork Deddog it may not take any Bodyguards as Regimental Advisors.

Profiles:

Unit WSBSSTWIALdSv
Nork Deddog

4

3

5

5

3

3

4

8

4+

Abilities
Loyal to the End:

Nork has the Look out - Arghh! rule. In addition, a Commissar (of either tank) will never shoot Nork as a result of the Summary Execution rule. If a Commissar shoots Nork's Commander, however, Nork immediately retaliates - remove the Commissar from play.

Heroic Sacrifice:

Should Nork lose his final Wound in close combat, the enemy unit that inflicted te wound immediately suffers D6 Strength 6 hits.

Feel No Pain:

If a model with this ability suffers an unsaved wound, roll a dice. On a 1, 2 or 3, take the wound as normal (removing the model if it loses its final Wound). On a 4, 5 or 6, the injury is ignored and the model continues fighting. This ability cannot be used against wounds from weapons that inflict instant death (by having a high enough Strength or a special rule to that effect; even if the model is an eternal warrior). Neither can it be used against wounds from AP1 and AP2 weapons, power weapons and any other wound against which no armour save can ever be taken (like wounds from power fists, Dreadnought close combat weapons, rending weapons that roll a 6, Perils of the Warp, failed dangerous terrain tests, etc).

Furious Charge:

In a turn in which they assaulted into combat they add +1 to both their Initiative and Strength characteristics when attacking in close combat (note that this has no effect on the Initiative tests for sweeping advances).

Stubborn:

When taking Morale tests, stubborn units always ignore any negative Leadership modifiers. Independent characters that are stubborn confer the ability onto any unit that they join.

Bulky:

Each Ogryn counts as two models for the purposes of transport capacity.

Weapons RangeStr.APTypeNotes
Ripper Gun

12"

5

-

Assault 3

Wargear
Frag Grenades:

Models equipped with assault grenades don’t suffer the penalty to their Initiative for assaulting enemies through cover, but fight as normal.

Used By (1)
Imperial Guard(Catalogue)