| Abilities |
|---|
| Inconceivable Customisation:
When an Inquisitorial Henchmen Warband containing one or more Jokaero is deployed, roll a D6 on the following chart. Each time you roll, add +1 to the result for each Jokaero in the unit beyond the first. All results apply for the duration of the game. 1 - Aesthetic Alteration: No effect 2 - Improved Gun Sights: All non-template shooting weapons in the unit have their maximum range increased by 12" 3 - Reinforced Armour: Models in the unit treat their armour save as being one better than normal 4 - Penetrating Ammunition: All shooting weapons in the unit are Rending 5 - Augmentative Energy Fields: All models in the unit have a 5+ Invulnerable save. 6+ - The Works: Roll twice more on the table and apply both results. Each upgrade can only be applied once - ignore duplicate results (including duplicate rolls of 6) |
| Jokaero Ingenuity:
A Jokaero's digital weapons can be fired as one of the following weapons: Lascannon, Multi-melta or Heavy Flamer - choose which when the weapon is fired. All Jokaero in the same unit must choose the same weapon. |
| Unit | WS | BS | S | T | W | I | A | Ld | Sv |
|---|---|---|---|---|---|---|---|---|---|
| Jokaero Weaponsmith | 1 | 3 | 2 | 3 | 1 | 3 | 1 | 8 | 5+ Invulnerable |
| Wargear |
|---|
| Digital Weapons:
A model armed with digital weapons can re-roll a single failed roll to wound in each Assault phase. |