Dominate

(Entry)
Type:

upgrade

EntryId:

e928-02a8-5d1f-31f9

Hidden:

false

Constraints:

max: 1

Profiles:

Psychic Power
Dominate:

This power is manifested at the beginning of your Movement phase. If successful, target one enemy unit within 24". Until the beginning of your next turn, the target unit must pass a Leadership test each time it attempts to move, manifest a psychic power, shoot, Run or declare a charge – if the test is failed, the action is forfeit and the unit can do nothing else that phase.

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