Reavers

(Entry)
Type: unit
EntryId: 14c7-c015-cf17-18fa
Hidden: false
Options (1)

Profiles:

Wargear
Bladevanes:

When moving with Turbo Boosters, a Reaver unit may slash its foes with its bladevanes. Mark the start and end points of the unit's move, and trace an imaginary line between the two points. Once the move is complete, the unit inflicts D3 S4 AP- hits per Reaver on one unengaged, non-vehicle unit that lies under the line, resolved immediately. Cover saves may be taken as normal.

Reaver Jetbike:

A Reaver Jetbike adds 1 to the rider's Toughness and increases his armour save to 5+, In addition, Reaver Jetbikes have an inbuilt splinter rifle. Lastly Reaver jetbikes are so incredibly fast that they may move up to 36" when moving with Turbo Boosters.

Combat Drugs:

Roll a dice before deployment and consult the following table. All units in your army that have combat drugs will benefit from the effect listed for the entire game. Note that the effects are not cumulative.

1 - Hypex: All affected units roll three dice when making Run moves, picking the highest result.

2 - Serpentin: All affected units gain +1 Weapon Skill.

3 - Grave Lotus: All affected units gain +1 Strength.

4 - Painbringer: All affected units re-roll failed To Wound rolls in close combat.

5 - Adrenalight: All affected units gain +1 Attack.

6 - Splintermind: All affected units start the game with a bonus pain token.

Used By (1)
Dark Eldar(Catalogue)