| Daemonic Gift |
|---|
| Boon of Mutation:
Boon of Mutation is a ranged weapon, but the Daemon may be in close combat at the time it uses it, as may the target. Pick any one enemy model (no line of sight required) and roll to hit. If a hit is scored and the target is found to be within 6" of the Daemon, the target must immediately take a Toughness test. If the test is failed, the target is transformed into a shapeless blob of flesh and is removed as a casualty. Note that, as no wounds are taken, no saves apply! Models without a Toughness characteristic cannot be affected. If the player using this Gift has a Chaos Spawn model available, he may replace the victim with a Spawn. If the model was in base contact with any models, move it so that it is 1" away from them. The Spawn is not a Daemon, but is a normal unit under the control of the player that used the Gift. The new Spawn may do nothing for the rest of the turn when it is created. If killed, it is worth 40 Victory points. |