| Unit | WS | BS | S | T | W | I | A | Ld | Sv |
|---|---|---|---|---|---|---|---|---|---|
| Commander Dante | 6 | 5 | 4 | 4 | 4 | 6 | 4 | 10 | 2+ |
| Melee Weapons |
|---|
| The Axe Mortalis:
The Axe Mortalis is a Master-crafted power weapon. |
| Wargear |
|---|
| Death Mask of Sanguinius:
Before forces are deployed, choose one enemy independent character: that model has -1 Weapon Skill, -1 Wound, -1 Initiative and -1 Attack (all to a minimum of 1) for the remainder of the battle. Additionally, follows the rules for Death Mask. |
| Frag Grenades:
Models equipped with assault grenades don’t suffer the penalty to their Initiative for assaulting enemies through cover, but fight as normal. |
| Krak Grenades:
When assaulting a vehicle, each model using Krak grenades can only ever make one attack, regardless of the number of Attacks on their profile and any bonus attacks. Against vehicles, Krak grenades have an armor penetration value of 6+D6. |
| Iron Halo:
An Iron Halo confers a 4+ invulnerable save. |
| Abilities |
|---|
| Tactical Precision:
Commander Dante (and his unit, if he has joined one and they have jump packs) does not scatter when it deploys by Deep Strike. |
| Surgical Strike:
Commander Dante and his unit have the Hit and Run special rule. |
| Descent of Angels:
A Blood Angels unit with this rule can re-roll failed reserve rolls if arriving from Deep Strike. It also scatters D6" less (normally D6" rather than 2D6") |
| Independent Character:
Independent characters follow the Movement rules for models of their type, be it infantry, jump infantry, bike, etc. In addition, independent characters can move through difficult terrain more quickly and safely than ordinary troops. All independent characters have the ‘move through cover’ and ‘skilled rider’ special rules. This advantage does not extend to any vehicles they may be travelling in. Independent characters are allowed to join other units. They cannot, however, join vehicle squadrons (see the Vehicles section) and units that always consist of a single model (like most vehicles and monstrous creatures). They can join other independent characters though, to form a powerful multi-character unit! |
| Weapons | Range | Str. | AP | Type | Notes |
|---|---|---|---|---|---|
| Inferno Pistol | 6" | 8 | 1 | Pistol, Melta |