| Abilities |
|---|
| Move Through Cover:
Units with this rule roll an extra D6 when rolling to move through difficult terrain. In most circumstances this will mean that they roll three D6 and pick the dice with the highest score. |
| Relentless:
Relentless models can shoot with rapid fire and heavy weapons counting as stationary, even if they moved in the previous Movement phase, and are also allowed to assault in the same turn they fire them. Note that a relentless independent character must still abide by the assaulting limitations of any unit it has joined, if the unit is not itself relentless. |