| Poisoner's Ampule: Once per battle, at the end of your Movement phase, the bearer can use this relic. If it does so, select one enemy unit within 9" of the bearer. 
Roll one D6: on a 2+, that unit suffers D3 mortal wounds.Until the start of your next turn, any Aura abilities that unit has have no effect.Until the start of your next turn, that unit cannot be affected by the Aura abilities of friendly models. |