Maleceptor

(Entry)
Type: model
Categories: Faction: Hive Tendril, Faction: Tyranids, Faction: , Monster, Psyker, Synapse, Horned Chitin
EntryId: 9801-59fc-296b-6b85
Hidden: false
Costs: 220 pts9 PL
Options (6)

Profiles:

Unit MWSBSSTWALdSave
Maleceptor [1] (8+ wounds)

8"

3+

3+

7

8

15

3

10

3+

Maleceptor [2] (5-7 wounds)

7"

4+

4+

7

8

N/A

3

10

3+

Maleceptor [3] (1-4 wounds)

5"

5+

5+

7

8

N/A

3

10

3+

Psyker CastDenyPowers KnownOther
Maleceptor

2

2

Smite + 2 Hive Mind

-

Abilities
Psychic Overload:

Each time this model successfully manifests a psychic power or completes a psychic action, if the result of the Psychic test was 7 or more, after resolving that psychic power, the closest enemy unit within 12" suffers the number of mortal wounds shown in the table below.

Encephalic Diffusion:

This unit can attempt to perform the following psychic action:

Encephalic Diffusion (Psychic Action - Warp Charge 6): In your Psychic phase, this PSYKER can attempt to perform this psychic action. If completed, until the start of your next Psychic phase, this PSYKER gains the following ability:

Diffusion Field (Aura): While a friendly unit is within 6" of this PSYKER, each time a ranged attack is made against that unit, subtract 1 from the Strength characteristic of that attack.

Shadow in the Warp (Aura):

While an enemy PSYKER unit is within 18" of this unit: • Subtract 1 from Psychic tests taken for that enemy unit. • Each time that enemy unit suffers Perils of the Warp, it suffer 1 additional mortal wound.

Psychic Barrier:

This model has a 4+ invulnerable save.

Synapse (Aura):

While a friendly unit is within 6" of this unit, that unit automatically passes Morale tests.

Death Throes (6"/D3):

When this model is destroyed, roll one D6 before removing it from play. On a 6+, the closest enemy unit within 6" suffers D3 mortal wounds.

Psychic Overload MWs
(1) 8+ Wounds

3

(2) 5-7 Wounds

2

(3) 1-4 Wounds

1

Used By (1)
Tyranids(Catalogue)