Mawloc

(Entry)
Type: model
Categories: Faction: Hive Tendril, Faction: Tyranids, Faction: , Monster, Burrower
EntryId: 92ec-64fb-e5a7-65c1
Hidden: false
Costs: 125 pts7 PL
Options (5)

Profiles:

Unit MWSBSSTWALdSave
Mawloc [1] (7+ wounds)

10"

3+

3+

7

7

14

16

7

3+

Mawloc [2] (4-6 wounds)

8"

4+

4+

7

7

N/A

16

7

3+

Mawloc [3] (1-3 wounds)

6"

5+

5+

7

7

N/A

16

7

3+

Abilities
Death from Below

During deployment, you can set up this unit underground instead of setting it up on the battlefield. If you do so, then during the Reinforcements step of one of your Movement phases, you can set up this unit anywhere on the battlefield that is more than 9" away from any enemy models.

Death Throes (6"/D3)

When this model is destroyed, roll one D6 before removing it from play. On a 6+, the closest enemy unit within 6" suffers D3 mortal wounds.

Distensible Jaws

Each time this model is selected to Fight, select one enemy unit (excluding VEHICLE units) within Engagement Range of this model and roll one D6: on a 2-5, that enemy unit suffers D3 mortal wounds; on a 6, that enemy unit suffers 3 mortal wounds. If any models are destroyed as a result of those mortal wounds, until the end of the turn, that enemy unit counts as being below Half-strength for the purpose of Combat Attrition tests.

Serpentine Coils

Each time a melee attack is made against this unit, subtract 1 from that attack's hit roll.

Terror from the Deep

In your Command phase, if any MAWLOC models from your army are underground (see the Death from Below ability, page 86), you can select one of those models and select one point on the battlefield and place a Terror from the Deep marker on that point. If you do so, that model cannot be set up using its Death from Below ability this turn and, at the start of the Reinforcements step of your next turn's Movement phase, roll one D6 for each enemy unit within 6" of the centre of that marker, adding 1 if the unit being rolled for contains between 6 and 10 models, and adding 2 if the unit being rolled for contains 11 or more models: on a 3-6, that unit suffers D3 mortal wounds; on a 7+, that unit suffers D3+3 mortal wounds. Then set the selected MAWLOC model up anywhere on the battlefield that is within 12" of the centre of that marker and not within Engagement Range of any enemy models, and remove that marker. If that MAWLOC model is set up within 9" of any enemy models, until the end of the turn, it cannot charge.

Used By (1)
Tyranids(Catalogue)