Winged Hive Tyrant

(Unit)
Type: model
Category: HQ
Categories: Faction: Hive Tendril, Faction: Tyranids, Faction: , Character, Monster, Psyker, Hive Tyrant, Synapse, Horned Chitin, Fly, HQ
LinkId: 14dd-83d3-99c9-b392
Hidden: false
Costs: 230 pts11 PL
Options (14)

Profiles:

Unit MWSBSSTWALdSave
Winged Hive Tyrant [1] (7+ wounds)

16"

2+

2+

7

7

12

5

10

3+

Winged Hive Tyrant [2] (4-6 wounds)

12"

3+

3+

7

7

N/A

5

10

3+

Winged Hive Tyrant [3] (1-3 wounds)

8"

4+

4+

7

7

N/A

5

10

3+

Psyker CastDenyPowers KnownOther
Winged Hive Tyrant

2

1

Smite + 2 Hive Mind

-

Abilities
Death from Above

During deployment, you can set up this model high in the skies instead of setting it up on the battlefield. If you do so, then during the Reinforcements step of one of your Movement phases, you can set up this model anywhere on the battlefield that is more than 9" away from any enemy models, and, until the end of the turn, you can re-roll charge rolls made for this model.

Death Throes (6"/D3)

When this model is destroyed, roll one D6 before removing it from play. On a 6+, the closest enemy unit within 6" suffers D3 mortal wounds.

Psychic Barrier

This model has a 4+ invulnerable save.

Shadow in the Warp (Aura)

While an enemy PSYKER unit is within 18" of this unit: • Subtract 1 from Psychic tests taken for that enemy unit. • Each time that enemy unit suffers Perils of the Warp, it suffer 1 additional mortal wound.

Synapse (Aura)

While a friendly unit is within 6" of this unit, that unit automatically passes Morale tests.

Will of the Hive Mind

In your Command phase, select one friendly CORE unit within Synaptic Link range (pg 87) of this model. Until the start of your next Command phase, each time a model in that unit makes an attack, re-roll a hit roll of 1.

Used By (1)
Tyranids(Catalogue)