Unit | M | WS | BS | S | T | W | A | Ld | Save |
---|---|---|---|---|---|---|---|---|---|
Reductus Saboteur | 6" | 3+ | 2+ | 3 | 3 | 4 | 3 | 8 | 5+ |
Abilities |
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Reductus Explosives:
At the end of the Movement phase or your opponent's Charge phase, if any enemy models are within 3" of this model's Reductus Explosives marker, it can use this ability. Roll one D6 of each model (excluding AIRCRAFT models) within 3" of that marker, adding 2 if the model is a BIKER, MONSTER or VEHICLE: on a 4+, that model's unit suffers 1 mortal wound, or 4 mortal wounds if that model is a MONSTER or VEHICLE. Then remove this model's Reductus Explosives marker from the battlefield. |
Deploy Explosives:
This model can perform the following action: 'Plant Explosives (Action): One REDUCTUS SABOTEUR model from your army can start to perform this action in your Command phase. This action is completed at the end of your Movement phase. If this action is successfully completed, place a Reductus Explosives marker within 1" of the model and this model cannot perform this action again. If this model is destroyed, remove its Reductus Explosives marker from the battlefield.' |
Clandestine:
While this model is within an Area terrain feature, enemy models cannot target it with ranged attacks unless they are within 12" of it. Each time a ranged attack is made against this model, subtract 1 from that attack's hit roll. |