Reductus Saboteur

(Unit)
Type: model
Category: No Force Org Slot
Categories: Faction: Tyranids, Faction: Genestealer Cults, Faction: , Infantry, Character, Reductus Saboteur, Elite Character, No Force Org Slot
LinkId: f47f-5659-9d6e-7d5f
Hidden: false
Costs: 70 pts4 PL
Options (9)
Rules (2)
Unquestioning Loyalty
Each time a saving throw made for a <CULT> CHARACTER model from your army is failed, you can select one other friendly <CULT> or BROOD BROTHERS model with this ability within 3" of that CHARACTER model and take an Unquestioning Loyalty test. To do so, roll one D6, adding 1 to the result if that CHARACTER model is a PATRIARCH model: on a 4+, the test is passed and that CHARACTER model does not suffer damage. Instead, the friendly model you selected is destroyed and the attack sequence ends.
Conceal
During deployment, you can setup this unit in ambush instead of setting it up on the battlefield. If this unit is an INFANTRY or BIKER unit, you can set up this unit underground instead of setting it up on the battlefield or in ambush.

Profiles:

Unit MWSBSSTWALdSave
Reductus Saboteur

6"

3+

2+

3

3

4

3

8

5+

Abilities
Clandestine

While this model is within an Area terrain feature, enemy models cannot target it with ranged attacks unless they are within 12" of it. Each time a ranged attack is made against this model, subtract 1 from that attack's hit roll.

Deploy Explosives

This model can perform the following action:
'Plant Explosives (Action): One REDUCTUS SABOTEUR model from your army can start to perform this action in your Command phase. This action is completed at the end of your Movement phase. If this action is successfully completed, place a Reductus Explosives marker within 1" of the model and this model cannot perform this action again. If this model is destroyed, remove its Reductus Explosives marker from the battlefield.'

Reductus Explosives

At the end of the Movement phase or your opponent's Charge phase, if any enemy models are within 3" of this model's Reductus Explosives marker, it can use this ability. Roll one D6 of each model (excluding AIRCRAFT models) within 3" of that marker, adding 2 if the model is a BIKER, MONSTER or VEHICLE: on a 4+, that model's unit suffers 1 mortal wound, or 4 mortal wounds if that model is a MONSTER or VEHICLE. Then remove this model's Reductus Explosives marker from the battlefield.

Modifiers:

set hidden true
or
0 HQ in force (recursive)
Used By (1)