| Unit | M | WS | BS | S | T | W | A | Ld | Save | 
|---|---|---|---|---|---|---|---|---|---|
| Kill Krusha [1] (13-24+ Wounds Remaining) | 12"  | 5+  | 5+  | 8  | 8  | 24  | 8  | 8  | 4+  | 
| Kill Krusha [2] (7-12 Wounds Remaining) | 9"  | 5+  | 5+  | 7  | 8  | N/A  | 6  | 8  | 4+  | 
| Kill Krusha [3] (1-6 Wounds Remaining) | 6"  | 5+  | 5+  | 6  | 8  | N/A  | 4  | 8  | 4+  | 
| Transport | 
|---|
| Kill Krusha:
               This model has a transport capacity of 12 FLASH GITZ or   | 
| Abilities | 
|---|
| Grot Riggers:
               In your Command phase, this model regains up to 1 lost wound.  | 
| Ram:
               Each time this model finishes a charge move, select one enemy unit within Engagement Range of it and roll one D6: on a 4+, that unit suffers D3 mortal wounds.  | 
| Explodes (6+/6"/D6):
               When this transport is destroyed, roll one D6 before any embarked models disembark and before removing it from play. On a 6, it explodes, and each unit within 6" suffers D6 moral wounds.  |