Abilities |
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Big an' Stompy:
This model is eligible to declare a charge in a turn in which it Fell Back. Each time this model makes a Normal Move, Advances or Falls Back, it can be moved across other models (excluding MONSTER and VEHICLE models) as if they were not there, and when it does so it can be moved within Engagement Range of such models, but cannot finish its move within Engagment Range of any of them. |
Explodes (6+/2D6"/D6):
If this model is reduced to 0 wounds, roll a D6 before removing it from the battlefield and before any embarked models disembark. On a 6 it explodes and each unit within 2D6" suffer D6 mortal wounds. |
Unit | M | WS | BS | S | T | W | A | Ld | Save |
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Morkanaut [1] (13-24+ Wounds Remaining) | 8" | 3+ | 5+ | 8 | 8 | 24 | 4 | 7 | 3+ |
Morkanaut [2] (7-12 Wounds Remaining) | 7" | 4+ | 5+ | 8 | 8 | N/A | 3 | 7 | 3+ |
Morkanaut [3] (1-6 Wounds Remaining) | 6" | 5+ | 5+ | 8 | 8 | N/A | 2 | 7 | 3+ |
Transport |
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Morkanaut:
This model has a transport capacity of 6 FLASH GITZ or |