Abilities |
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Misdirection:
Each time an attack is made against this model, subtract 1 from the hit roll. |
Grand Illusion:
At the start of the first battle round, you can select up to three friendly NECRONS units. Remove those units from the battlefield, then set them up anywhere on the battlefield that is wholly within your deployment zone. If the mission uses the Strategic Reserves rules, any of those units can be placed into Strategic Reserves without having to spend any additional CPs, regardless of how many units are already in Strategic Reserves. If both players have abilities that redeploy units, roll off; the winner chooses who redeploys their units first. |
Powers of the C'tan (Deceiver):
This model knows the Cosmic Insanity C'tan Power and one other C'tan Power from the Powers of the C'tan. At the end of your Movement phase, if this model did not Advance or Fall Back that phase, it can use two of the C'tan Powers it knows. It cannot use the same C'tan Power more than once per turn. |
Necrodermis:
This model has a 4+ invulnerable save. In addition, this model cannot lose more than 3 wounds in the same phase. Any wounds that would be lost after that point are not lost. |
Enslaved Star God:
This model can never have a Relic or a Warlord Trait. In addition, enemy models can ignore the Look Out, Sir rule when selecting this model as the target of a ranged attack. |
Unit | M | WS | BS | S | T | W | A | Ld | Save |
---|---|---|---|---|---|---|---|---|---|
C'tan Shard of the Deceiver | 8" | 2+ | 2+ | 6 | 7 | 9 | 5 | 10 | 4+ |
Explosion | Dice Roll | Distance | Mortal Wounds |
---|---|---|---|
Reality Unravels | 4+ | 6" | D3 |