Grand Master in Nemesis Dreadknight

(Unit)
Type: model
Category: HQ
Categories: Vehicle, Faction: Grey Knights, Nemesis Dreadknight, HQ, Grand Master, Character, Psyker, Faction: Imperium, , Faction: Sanctic Astartes
LinkId: ef78-5ea8-6010-5d2c
Hidden: false
Costs: 10 PL160 pts
Options (13)
Main Hand:
Rules (3)
Rites of Battle (Aura)
While a friendly BROTHERHOOD Core unit is within 6" of this model, each time a model in that unit makes an attack, re-roll a hit roll of 1
Knights of Titan
This unit has the following abilities: And They Shall Know No Fear, Bolter Discipline, Master of the Warp
Teleport Strike
During deployment, you can set up this unit in a teleportarium chamber instead of placing it on the battlefield. At the end of any of your Movement phases this unit can teleport into battle - set it up anywhere on the battlefield that is more than 9" away from any enemy models.

Profiles:

Unit MWSBSSTWALdSave
GMNDK 1 (7+ Wounds Remaining)

9"

2+

2+

6

6

13

6

9

2+

GMNDK 2 (4-6 Wounds Remaining)

7"

2+

3+

6

6

N/A

5

9

2+

GMNDK 3 (1-3 Wounds Remaining)

5"

2+

4+

6

6

N/A

4

9

2+

Psyker CastDenyPowers KnownOther
Psyker

1

1

2 from Dominus Discipline

Smite

Psychic Power Warp ChargeRange
Smite

5

18"

If manifested, the closest visible enemy unit within 18" suffers D3 mortal wounds. If the result of the Psychic test was more than 10, the target suffers D6 mortal wounds instead.

Modifiers:

set hidden true
Used By (1)