Grand Master in Nemesis Dreadknight

(Unit)
Type: model
Category: HQ
Categories: Vehicle, Faction: Grey Knights, Nemesis Dreadknight, HQ, Grand Master, Character, Psyker, Faction: Imperium, , Faction: Sanctic Astartes
LinkId: ef78-5ea8-6010-5d2c
Hidden: false
Costs: 10 PL160 pts
Options (12)
Main Hand:
Rules (4)
Force Shielding
This model has a 4+ invulnerable save.
Rites of Battle (Aura)
While a friendly BROTHERHOOD Core unit is within 6" of this model, each time a model in that unit makes an attack, re-roll a hit roll of 1
Knights of Titan
This unit has the following abilities: And They Shall Know No Fear, Bolter Discipline, Master of the Warp
Teleport Strike
During deployment, you can set up this unit in a teleportarium chamber instead of placing it on the battlefield. At the end of any of your Movement phases this unit can teleport into battle - set it up anywhere on the battlefield that is more than 9" away from any enemy models.

Profiles:

Unit MWSBSSTWALdSave
GMNDK 1 (7+ Wounds Remaining)

9"

2+

2+

6

6

13

6

9

2+

GMNDK 2 (4-6 Wounds Remaining)

7"

2+

3+

6

6

N/A

5

9

2+

GMNDK 3 (1-3 Wounds Remaining)

5"

2+

4+

6

6

N/A

4

9

2+

Psyker CastDenyPowers KnownOther
Psyker

1

1

2 from Dominus Discipline

Smite

Psychic Power Warp ChargeRange
Smite

5

18"

If manifested, the closest visible enemy unit within 18" suffers D3 mortal wounds. If the result of the Psychic test was more than 10, the target suffers D6 mortal wounds instead.

Used By (1)