Brother-Captain Stern

(Unit)
Type:

model

Category:

HQ

Categories:

HQ, Faction: Grey Knights, Faction: Imperium, Infantry, Character, Brother-Captain, Psyker, Terminator, Brotherhood: Wardmakers, Wardmakers Brother-Captain, Faction: Sanctic Astartes, Brother-Captain Stern

EntryId:

c701-7188-c97c-cce6

Hidden:

false

Costs: 110 pts6 PL

Constraints:

max(roster): 1
Options (9)
Rules (3)
The Strands of Fate
In each of your turns, you can choose to re-roll a single failed hit or wound roll, or a single failed saving throw for Brother-Captain Stern. However, if you do so, your opponent can re-roll a single failed hit or wound roll, or a single failed saving throw for one of their models in their next turn.
Knights of Titan
This unit has the following abilities: And They Shall Know No Fear, Bolter Discipline, Master of the Warp
Teleport Strike
During deployment, you can set up this unit in a teleportarium chamber instead of placing it on the battlefield. At the end of any of your Movement phases this unit can teleport into battle - set it up anywhere on the battlefield that is more than 9" away from any enemy models.

Profiles:

Unit MWSBSSTWALdSave
Brother Captain Stern

5"

2+

2+

4

4

6

6

9

2+

Abilities
Zone of Banishment:

Each time this model successfully manifests a psychic power, each DAEMON unit within 6" suffers 1 mortal wound

Tactical Precision (Aura):

While a friendly Wardmakers Core unit is within 6" of this model, each time a model in that unit makes an attack, re-roll a wound roll of 1

Psyker CastDenyPowers KnownOther
Psyker

1

1

1

Smite

Psychic Power Warp ChargeRange
Smite

5

18"

If manifested, the closest visible enemy unit within 18" suffers D3 mortal wounds. If the result of the Psychic test was more than 10, the target suffers D6 mortal wounds instead.

Modifiers:

set hidden true
0 selections of Wardmakers in force (recursive)
Used By (1)

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