Castellan Crowe

(Unit)
Type: model
Category: HQ
Categories: HQ, Faction: Grey Knights, Character, Infantry, Psyker, Castellan Crowe, Faction: Imperium, Faction: Sanctic Astartes, Purifier, Honoured Knight, Psyk-out Grenades
EntryId: c122-d85d-f519-81ae
Hidden: false
Costs: 85 pts5 PL

Constraints:

max(roster): 1
Options (8)
Rules (2)
Knights of Titan
This unit has the following abilities: And They Shall Know No Fear, Bolter Discipline, Master of the Warp
Teleport Strike
During deployment, you can set up this unit in a teleportarium chamber instead of placing it on the battlefield. At the end of any of your Movement phases this unit can teleport into battle - set it up anywhere on the battlefield that is more than 9" away from any enemy models.

Profiles:

Unit MWSBSSTWALdSave
Castellan Crowe

6"

2+

2+

4

4

5

6

8

2+

Psyker CastDenyPowers KnownOther
Psyker

1

1

1 Dominus

Smite, Purifying Flame

Psychic Power Warp ChargeRange
Purifying Flame

5

9"

Witchfire: If manifested, the closest enemy unit within 9" of and visible to this Psyker suffers 3 mortal wounds. If the result of the Psychic test was 11+ that unit suffers D3+3 mortal wounds instead

Smite

5

18"

If manifested, the closest visible enemy unit within 18" suffers D3 mortal wounds. If the result of the Psychic test was more than 10, the target suffers D6 mortal wounds instead.

Abilities
Cleansing Flame

Each time this unit attempts to manifest the Purifying Flame psychc power, add 1 to that attempt's psychic test

Heroic Sacrifice

If this model is destroyed in the Fight phase, do not remove the model from play- it can fight after the attacking model's unit has finished making attacks. If you are using this ability, after resolving this model's attacks, it is then removed

Honour or Death

This model is eligible to perfom a Heroic Intervention if it is within 6" horizontally and 5" vertically of any enemy unit, instead of 3" horizontially and 5" vertically. Each time this model makes a Heroic Intervention move, so long as it ends that move either closer to the closest enemy unit or within Engagement Range of an enemy Character unit, it can move up to 6". All other rules for Heroic Interventions still apply.

Martial Superiority

At the start of the Fight phase, if this model is withing Engagement Range of any enemy Character units, it can fight first that phase

Used By (1)