Deathstrike

(Entry)
Type: model
Categories: Deathstrike, Faction: Imperium, Vehicle, Faction: Astra Militarum, Regimental, Artillery, Smoke, Squadron
EntryId: 2255-9de3-c6f8-838b
Hidden: false
Costs: 160 pts9 PL
Options (6)
Battle Honours:
Heavy Bolter or Heavy Flamer:

Profiles:

Unit MWSBSSTWALdSave
Deathstrike

*

6+

*

6

7

11

*

7

3+

Abilities
Align Target:

This model can perform the following action: Align Target (Action):In your Command phase, any number of DEATHSTRIKE models from your army that have not launched their missile can start to perform this action.The action is completed at the end of your turn.If completed, you must do one of the following: (1) place a Deathstrike Target marker anywhere on the battlefield for the model that completed this action; (2) if a Deathstrike Target marker is already on the battlefield for the model that completed this action,move that marker to anywhere on the battlefield.

Launch Missile:

In your Shooting phase, when this model is selected to shoot,if it is not within Engagement Range of any enemy units, its Deathstrike Target marker is on the battlefield, and it has not launched its missile, you can choose for its missile to be launched. If you do so, resolve the relevant effect below for the warhead this model is equipped with:

  • Godspear Warhead: Roll one D6 for each unit within 3" of the centre of this model's Deathstrike Target marker: on a 2-3,that unit suffers 8 mortal wounds; on a 4-5, that unit suffers 12 mortal wounds; on a 6, that unit suffers 16 mortal wounds. Then remove this model’s Deathstrike Target marker from the battlefield.

  • Plasma Barrage Warhead: Roll one D6 for each unit within D3+6" of the centre of this model’s Deathstrike Target marker, subtracting1from the result if that unit is an INFANTRY CHARACTER unit: on a 2-3, that unit suffers D3+1mortal wounds; on a 4-5, that unit suffers 2D3 mortal wounds; on a 6, that unit suffers D3+3 mortal wounds. Then remove this model's Deathstrike Target marker from the battlefield.

  • Vortex Warhead: At the end of each of your Shooting phases, if this model's Deathstrike Target marker is on the battlefield, roll one D6 for each unit within D3+3" of the centre of that marker:on a 2-3, that unit suffers D3 mortal wounds; on a 4-5, that unit suffers D3+1 mortal wounds; on a 6, that unit suffers 2D3 mortal wounds. Then roll one D6: on a 1-3, remove this model’s Deathstrike Target marker from the battlefield;on a 4+, do not remove that marker from the battlefield, but that marker cannot be moved using the Align Target action for the rest of the battle.

Explodes (6+/6"/D6):

When this model is destroyed, roll one D6 before removing it from play. On a 6+ it explodes, and each unit within 6" suffers D6 mortal wounds.

Regimental Tactics:

If every model from your army (excluding AGENT OF THE IMPERIUM and UNALIGNED models) has the ASTRA MILITARUM keyword:

  • Each time an OFFICER from your army issues a Regimental or Prefectus Order to a unit with this ability, you can select one or more friendly PLATOON units within 6" of that unit; those PLATOON units are also affected by that Order.
  • Each time an OFFICER from your army issues a Mechanised Order (see right) to a unit with this ability, you can select one or more other friendly SQUADRON units within 6 of that unit; those SQUADRON units are also affected by that Order

Modifiers:

add category Armoured Superiority
and
1+ Armoured Superiority in roster (recursive)
ancestor is Regimental
0 Brood Brothers in force (recursive)
add category Armoured
1 Armoured Tracks in parent (recursive)
add category Born Soldiers
and
1+ Born Soldiers in roster (recursive)
ancestor is Regimental
0 Brood Brothers in force (recursive)
add category Brood Brothers
1+ Brood Brothers in force (recursive)
add category Cult of Sacrifice
and
1+ Cult of Sacrifice in roster (recursive)
ancestor is Regimental
0 Brood Brothers in force (recursive)
add category Dozer Blade
1 Dozer Blade in parent (recursive)
add category Elite Sharpshooters
and
1+ Elite Sharpshooters in roster (recursive)
ancestor is Regimental
0 Brood Brothers in force (recursive)
add category Expert Bombardiers
and
1+ Expert Bombardiers in roster (recursive)
ancestor is Regimental
0 Brood Brothers in force (recursive)
add category Grim Demeanour
and
1+ Grim Demeanour in roster (recursive)
ancestor is Regimental
0 Brood Brothers in force (recursive)
add category Mechanised
and
1+ Mechanised Infantry in roster (recursive)
ancestor is Regimental
0 Brood Brothers in force (recursive)
add category Veteran Guerrillas
and
1+ Veteran Guerrillas in roster (recursive)
ancestor is Regimental
0 Brood Brothers in force (recursive)
remove category Faction: Astra Militarum
1+ Brood Brothers in force (recursive)
remove category Regimental
1+ Brood Brothers in force (recursive)
Used By (1)