Abilities |
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Daemonic Power:
At the start of your Movement phase, roll one D6 for each model with this ability and apply the following result. 1-2 - Daemonic Speed: Until the start of your next turn, this model has a Move characteristic of 12" and can FLY. 3-4 - Re-knit Host Form: This model regains all its lost wounds. 5-6 - Energy Torrent: Roll one D6 for each enemy unit within 3" of this model; on a 2+ that enemy unit suffers D3 mortal wounds. |
Daemonic:
This model has a 5+ invulnerable save. |
Unit | M | WS | BS | S | T | W | A | Ld | Save |
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Daemonhost | 6" | 4+ | 4+ | 4 | 4 | 4 | 3 | 7 | 7+ |