Abilities |
---|
Rangers:
At the start of the first battle round, models in this unit can make a Normal Move up to 3". They cannot end this move within 9" of enemy models. |
Stealth Optimisation:
Each time a ranged attack is made against this unit, this unit receives the benefits of Light Cover. If this unit makes a Normal Move, Advances, or Falls Back during your Movement phase, it loses this ability until the start of your next Movement phase. |
Bionics:
Models in this unit have a 5+ invulnerable save. |
Enhanced Bionics:
This model has a 5+ invulnerable save. |