Abilities |
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Devastating Charge:
Each time this unit fights, if it made a charge move this turn, then until that fight is resolved, add 2 to the Attacks characteristic of models in this unit |
Turbo-boost:
When this model Advances, add 6" to its Move characteristic for that Movement phase instead of rolling a dice. |
Savage Fury:
Whilst the Assault Doctrine is active, if an unmodified hit roll of 6 is made for an attack made with a melee weapon by a unit with this ability, that attack scores 1 additional hit on the target. |