Eliminator Squad

(Unit)
Type: unit
Category: Heavy Support
Categories: Faction: Imperium, Faction: Adeptus Astartes, Infantry, Phobos, Primaris, Eliminator Squad, Core, Heavy Support
LinkId: 8423-04e6-7ba0-600b
Hidden: false
Costs: 4 PL
Options (2)
Unit Weapon Options:
Rules (2)
Angels of Death
This unit has the following abilities: And They Shall Know No Fear, Bolter Discipline, Shock Assault and Combat Doctrines.
Concealed Positions
During Deployment when you set up this unit, if every model in this unit has this ability then it can be set up anywhere on the battlefield that is more than 9" away from the enemy deployment zone  and any enemy models

Profiles:

Abilities
Covering Fire

In your Shooting phase, after this unit has shot, if it is not within Engagement Range of any enemy units and contains an Eliminator Sergeant equipped with an instigator bolt carbine, it can make a Normal Move as if it were your Movement phase.

Savage Fury

Whilst the Assault Doctrine is active, if an unmodified hit roll of 6 is made for an attack made with a melee weapon by a unit with this ability, that attack scores 1 additional hit on the target.

Modifiers:

set hidden true
1+ Hide Primaris Units in force (recursive)
set hidden true
Used By (11)