Unit | M | WS | BS | S | T | W | A | Ld | Save |
---|---|---|---|---|---|---|---|---|---|
Wolf Guard Battle Leader on Thunderwolf | 10" | 2+ | 2+ | 4 | 5 | 6 | 3 | 8 | 3+ |
Abilities |
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Savage Fury:
Whilst the Assault Doctrine is active, if an unmodified hit roll of 6 is made for an attack made with a melee weapon by a unit with this ability, that attack scores 1 additional hit on the target. |
Swift Hunters:
This unit is eligible to declare a charge with even if it Advanced this turn. In addition, each time this unit makes a pile-in move or consolidation move, models in this unit can move an additional 1". |
Tactical Precision (Aura):
While a friendly Space Wolves Core unit is within 6" of this model, each time a model in that unit makes an attack, re-roll a wound roll of 1. |
Company Heroes:
If your army is Battle-forged, then for each LIEUTENANT unit included in a Detachment, a second LIEUTENANT unit can be included in that Detachment without taking up an additional Battlefield Role slot. |