Infiltrator Squad

(Unit)
Type: unit
Category: Troops
Categories: Smokescreen, Faction: Adeptus Astartes, Primaris, Infantry, Infiltrator Squad, Phobos, Faction: Imperium, Core, Troops
LinkId: 7973-bbd6-1272-de94
Hidden: false
Costs: 6 PL
Options (4)
Rules (4)
Angels of Death
This unit has the following abilities: And They Shall Know No Fear, Bolter Discipline, Shock Assault and Combat Doctrines.
Combat Squads
Before any models are deployed at the start of the game, this unit when containing its maximum number of models, may be split into two units each containing an equal number of models.
Concealed Positions
During Deployment when you set up this unit, if every model in this unit has this ability then it can be set up anywhere on the battlefield that is more than 9" away from the enemy deployment zone  and any enemy models
Objective Secured
Troops units in ADEPTUS ASTARTES Detachments gain the Objective Secured ability.

A player controls an objective marker if they have any models with this ability within range of that objective marker, even if there are more enemy models within range of that objective marker. If an enemy model within range of an objective marker also has this ability (or a similar ability), thne the obhjective marker is controlled by the player who has the mosty models within range of that objective marker as usual.

Profiles:

Abilities
Omni-scramblers

Enemy units that are set up on the battlefield as reinforcements cannot be set up within 12" of this unit.

Savage Fury

Whilst the Assault Doctrine is active, if an unmodified hit roll of 6 is made for an attack made with a melee weapon by a unit with this ability, that attack scores 1 additional hit on the target.

Modifiers:

increment PL 6
6+ model in Infiltrator Squad (recursive)
set hidden true
1+ Hide Primaris Units in force (recursive)
Used By (11)