Unit | M | WS | BS | S | T | W | A | Ld | Save |
---|---|---|---|---|---|---|---|---|---|
Company Champion | 6" | 2+ | 3+ | 4 | 4 | 4 | 4 | 8 | 3+ |
Abilities |
---|
Honour or Death:
This model is eligible to perform a Heroic Intervention if it is within 6" horizontally and 5" vertically of an enemy unit, instead of 3" horizontally and 5" veritcally. Each time this model makes a Heroic Intervention move, so long as it ends its move either closer to the closest enemy model or within Engagement range of an enemy CHARACTER unit, it can move up to 6". All other rules of Heroic Intervention still apply. |
Martial Superiority:
At the start of the Fight phase, if this model is within Engagement Range of any enemy Character units, it can fight first this phase |
Skillful Parry:
Each time a melee attack is made against this model, subtract 1 from the hit roll |
Exquisite Swordsman:
Each time this model makes a melee attack against an enemy CHARACTER unit, you can re-roll the wound roll. |
Savage Fury:
Whilst the Assault Doctrine is active, if an unmodified hit roll of 6 is made for an attack made with a melee weapon by a unit with this ability, that attack scores 1 additional hit on the target. |