Stat Damage - M/BS/A | Remaining W | Movement | BS | Attacks |
---|---|---|---|---|
Stormfang Gunship (1) | 8-14+ | 20-50" | 3+ | 6 |
Stormfang Gunship (2) | 4-7 | 20-35" | 4+ | D6 |
Stormfang Gunship (3) | 1-3 | 20-25" | 5+ | D3 |
Transport |
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Stormfang Gunship:
This model has a transport capacity of 6 SPACE WOLVES INFANTRY models. Each JUMP PACK, WULFEN or TERMINATOR model takes the space of two INFANTRY models and each CENTURION takes the space of three INFANTRY models. It cannot transport PRIMARIS models. |
Unit | M | WS | BS | S | T | W | A | Ld | Save |
---|---|---|---|---|---|---|---|---|---|
Stormfang Gunship | * | 6+ | * | 8 | 7 | 14 | * | 8 | 3+ |
Abilities |
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Hover Jet:
In your Command phase, this model can hover. If it does, then until the start of your next Command phase its Move characteristic becomes 20", and it loses the Airborne, Hard to Hit and Supersonic abilities. |
Airborne:
You cannot declare a charge with this model, and it can only be chosen as a target of a charge if the unit making the charge can FLY. You can only fight with this model if it is within Engagement Range of any enemy units that can FLY, and this model can only make melee attacks against units that can FLY. Enemy units can only make melee attacks against this model if they can FLY. |
Hard to Hit:
Each time a ranged attack is made against this model, subtract 1 from that attack’s hit roll. |
Supersonic:
Each time this model makes a Normal move, Advances or Falls Back, first pivot it on the spot up to 90° (this does not contribute to how far the model moves), then move the model straight forwards. It cannot pivot again after the initial pivot. |
Savage Fury:
Whilst the Assault Doctrine is active, if an unmodified hit roll of 6 is made for an attack made with a melee weapon by a unit with this ability, that attack scores 1 additional hit on the target. |