Skyclaws

(Unit)
Type: unit
Category: Fast Attack
Categories: Faction: Adeptus Astartes, Faction: Imperium, Faction: Space Wolves, Infantry, Jump Pack, Fly, Skyclaws, Fast Attack, Core, Melta Bombs, Blood Claws
EntryId: 1518-6c66-712e-32b9
Hidden: false
Costs: 6 PL
Options (2)
Rules (2)
Death from Above
During deployment, if every model in this unit has this ability, then you can set up this unit high in the skies instead of setting it up on the battlefield. If you do, then in the Reinforcements step of one of your Movement phases you can set up this unit anywhere on the battlefield that is more than 9" away from enemy models. 
Angels of Death
This unit has the following abilities: And They Shall Know No Fear, Bolter Discipline, Shock Assault and Combat Doctrines.

Profiles:

Unit MWSBSSTWALdSave
Skyclaw

12"

3+

3+

4

4

2

1

7

3+

Abilities
Berserk Charge

If this unit has either the Hunters Unleashed Chapter Tactic, or it has the Inheritors of the Primarch successor tactic and it is using the Chapter Tactic of the Space Wolves, then each time it fights, if it made a charge move this turn, then until that fight is resolved, add 1 to the Attacks characteristic of models (excluding WOLF GUARD models) in this unit.

Headstrong

If this unit does not contain a WOLF GUARD model, then each time this unit declares a charge, you must select the closest eligible enemy unit as one of the targets of that charge.

Savage Fury

Whilst the Assault Doctrine is active, if an unmodified hit roll of 6 is made for an attack made with a melee weapon by a unit with this ability, that attack scores 1 additional hit on the target.

Modifiers:

increment PL 5
increment PL 5
set hidden true
1+ Hide Firstborn Units in force (recursive)
set hidden true
1+ Army of Renown - Vanguard Spearhead in force (recursive)
set hidden true
Used By (1)