Unit | M | WS | BS | S | T | W | A | Ld | Save |
---|---|---|---|---|---|---|---|---|---|
Astraeus [1] (16+ wounds remaining) | 12" | 5+ | 3+ | 8 | 8 | 30 | 6 | 9 | 2+ |
Astraeus [2] (8-15 wounds remaining) | 6" | 5+ | 4+ | 8 | 8 | N/A | D6 | 9 | 2+ |
Astraeus [3] (1-7 wounds remaining) | 3" | 5+ | 5+ | 8 | 8 | N/A | D3 | 9 | 2+ |
Abilities |
---|
Hover Tank:
Instead of measuring distances and ranges to and from this model's base, measure to and from this model's Hull |
Void Shields:
This model has 2 Void shields. Each void shield has 3 shield points. While this model has any void shields, it has a 5+ invulnerable save against ranged attacks. Each time a saving throw is failed for this model against a ranged attack, if it has any void shields, it does not suffer any damage. Instead, for each point of damage inflicted, one of its void shields loses 1 shield point. Once a void shield has lost a shield point, it must continue to lose shield points due to any further damage inflicted until it collapses. Each time an attack causes a void shield to be reduced to 0 shield points, that void shield collapses: this model loses that void shield and any excess damage inflicted by that attack is lost. Void shields can never be used to prevent mortal wounds (each mortal wound inflicted on a model with void shields causes that model to lose one wound as normal) At the start of your command phase, if this model has a void shield that has fewer than 3 shield points remaining, that void shield is restored to 3 shield points. |
Savage Fury:
Whilst the Assault Doctrine is active, if an unmodified hit roll of 6 is made for an attack made with a melee weapon by a unit with this ability, that attack scores 1 additional hit on the target. |