Tyberos the Red Wake

(Unit)
Type: model
Category: HQ
Categories: Faction: Adeptus Astartes, Faction: Carcharodons, Chapter Master, Character, Faction: Imperium, Infantry, Terminator, Tyberos the Red Wake, HQ, Captain
LinkId: 7aad-89bf-cb68-9411
Hidden: false
Costs: 8 PL160 pts

Constraints:

max(roster): 1
Options (3)
Warlord Traits:
Warlord Traits (BRB):
Rules (1)
Angels of Death
This unit has the following abilities: And They Shall Know No Fear, Bolter Discipline, Shock Assault and Combat Doctrines.

Profiles:

Unit MWSBSSTWALdSave
Tyberos

5"

2+

2+

4

4

6

6

9

2+

Abilities
Ancient Armour

Tyberos the Red Wake has a 4+ invulnerable save.

Chapter Master

In your Command phase select one friendly CORE or CHARACTER within 6" of this model. Until the start of your next Command phase, each time a model in that unit makes an attack, you can re-roll the hit roll.

Rites of Battle

While a friendly CORE unit is within 6" of this model, each time a model in that unit makes an attack, re-roll a hit roll of 1

Savagery beyond Reason (Aura)

While a friendly CARCHARODONS CORE or CARCHARODONS CHARACTER unit is within 6" of this model, each time a model in that unit makes a melee attack, add 1 to the Strength characteristic of that attack.

Teleport Strike

During deployment, you can set up this model in a teleportarium chamber instead of placing it on the battlefield. At the end of any of your Movement phases this model can teleport into battle - set it up anywhere on the battlefield that is more than 9" away from any enemy models.

Modifiers:

set hidden true
0 Carcharodons in force (recursive)
set hidden true
1+ Army of Renown - Vanguard Spearhead in roster (recursive)
set hidden true
1+ Hide Firstborn Units in force (recursive)
Used By (9)