Bladeguard Ancient

(Unit)
Type: model
Category: Elites
Categories: Faction: Imperium, Faction: Adeptus Astartes, Infantry, Character, Primaris, Bladeguard, Bladeguard Ancient, Ancient, Elite Character, Faction: Dark Angels, Elites, Inner Circle
LinkId: 7c62-7a7a-2058-6248
Hidden: false
Costs: 5 PL75 pts
Options (7)
Relics:
Chapter Ancient Relics:
Chapter Champion Relics:
Chapter Master Relics:
Chief Apothecary Relics:
Chief Librarian Relics:
Master of Sanctity Relics:
Master of the Forge Relics:
Warlord Traits:
Warlord Traits (BRB):
Warlord Traits (Chapter Ancient):
Warlord Traits (Chapter Champion):
Warlord Traits (Chapter Master):
Warlord Traits (Chief Apothecary):
Warlord Traits (Chief Librarian):
Warlord Traits (Deathwing):
Warlord Traits (Master of Sanctity):
Warlord Traits (Master of the Forge):
Rules (2)
Angels of Death
This unit has the following abilities: And They Shall Know No Fear, Bolter Discipline, Shock Assault and Combat Doctrines.
Inner Circle
If this unit has the Grim Resolve Chapter Tactic, or it has the Inheritors of the Primarch Successor tactic and it is using the Chapter Tactic of the Dark Angels, then:
• Each time a Morale test is taken for this unit, it is automatically passed.
• While this unit is within Engagement Range of any enemy FALLEN units, unless this unit has the VEHICLE keyword, this unit cannot be selected to Fall Back.
• Each time you select this unit to Fall Back, unless it has the VEHICLE, RAVENWING or CHAPTER MASTER keywords, roll 2D6: if the result is less than or equal to the unit’s Leadership characteristic it can Fall Back, otherwise it cannot Fall Back and must Remain Stationary instead.
• Each time an attack is made against this unit, if this unit has the INFANTRY keyword, an unmodified wound roll of 1-3 always fails, irrespective of any abilities that the weapon or the model making that attack may have.

Profiles:

Unit MWSBSSTWALdSave
Bladeguard Ancient

6"

3+

3+

4

4

5

4

9

3+

Abilities
Astartes Banner [Aura]

While a friendly CORE unit is within 6" of this model, add 1 to the leadership characteristic of models in that unit. In addition, each time a model in such unit is destroyed by an attack made by an enemy model, roll one D6. On a 4+, do not remove the destroyed model from play - it can, after the attacking model's unit has finished making its attacks, either shoot with one of its ranged weapons as if it were your shooting phase or make one attack with one of its melee weapons as if it were the fight phase. After resolving these attacks, the destroyed model is then removed.

Deeds of Heroism [Aura]

Add 1 to hit rolls for attacks made by friendly BLADEGUARD models whilst their unit is within 6" of this model.

Modifiers:

add category Deathwing
1+ PC: DA in force (recursive)
add category Wolf Guard
1+ PC: SW in force (recursive)
set hidden true
1+ Hide Primaris Units in force (recursive)
set hidden true
1+ Army of Renown - Vanguard Spearhead in force (recursive)
set hidden true
Used By (11)