Sanguinary Guard

(Unit)
Type: unit
Category: Elites
Categories: Elites, Faction: Blood Angels, Faction: Imperium, Infantry, Fly, Jump Pack, Sanguinary Guard, Core, Faction: Adeptus Astartes
LinkId: ed15-37e2-684b-408a
Hidden: false
Costs: 7 PL
Options (1)
Rules (4)
Savage Echoes
If every unit from your army (excluding UNALIGNED untis) has the BLOOD ANGELS keyword, then every unit that has the Combat Doctrines ability and is in a BLOOD ANGELS Detachment gains the Savage Echoes ability, below.

Whilst the Assault Doctrine is active, if a unit with this ability makes a charge move, is charged or performs a Heroic Intervention, add 1 to the Attacks characteristic of models in that unit until the end of the turn (note that this is cumulative with the bonus these models receive from the Shock Assault ability).
Angels of Death
This unit has the following abilities: And They Shall Know No Fear, Bolter Discipline, Shock Assault and Combat Doctrines.
The Red Thirst
When resolving an attack made with a melee weapon by a model with this ability in a turn in which that model’s unit made a charge move, was charged or performed a Heroic Intervention, add 1 to the wound roll. When a unit with this ability Advances or makes a charge move, add 1 to the Advance roll or charge roll.
Death from Above
During deployment, if every model in this unit has this ability, then you can set up this unit high in the skies instead of setting it up on the battlefield. If you do, then in the Reinforcements step of one of your Movement phases you can set up this unit anywhere on the battlefield that is more than 9" away from enemy models. 

Profiles:

Unit MWSBSSTWALdSave
Sanguinary Guard

12"

3+

3+

4

4

2

3

8

2+

Abilities
Angelic Visage

Each time a melee attack is made against this unit, subtract 1 from that attack’s hit roll.

Heirs of Azkaellon

Each time a model in this unit makes an attack, if that model’s unit is within 6" of any friendly BLOOD ANGELS WARLORD models, add 1 to that attack’s hit roll.

Modifiers:

increment PL 10
5+ model in Sanguinary Guard (recursive)
set hidden true
1+ Army of Renown - Vanguard Spearhead in force (recursive)
set hidden true
1+ Hide Firstborn Units in force (recursive)
Used By (1)