Castellum Stronghold [Legends]

(Unit)
Type: unit
Category: Fortification
Categories: Fortification, Faction: Unaligned
LinkId: ea56-0214-1d6e-19e4
Hidden: false
Costs: 35 PL600 pts
Options (2)
Rules (3)
Angels of Death
This unit has the following abilities: And They Shall Know No Fear, Bolter Discipline, Shock Assault and Combat Doctrines.
Savage Echoes
If every unit from your army (excluding UNALIGNED untis) has the BLOOD ANGELS keyword, then every unit that has the Combat Doctrines ability and is in a BLOOD ANGELS Detachment gains the Savage Echoes ability, below.

Whilst the Assault Doctrine is active, if a unit with this ability makes a charge move, is charged or performs a Heroic Intervention, add 1 to the Attacks characteristic of models in that unit until the end of the turn (note that this is cumulative with the bonus these models receive from the Shock Assault ability).
The Red Thirst
When resolving an attack made with a melee weapon by a model with this ability in a turn in which that model’s unit made a charge move, was charged or performed a Heroic Intervention, add 1 to the wound roll. When a unit with this ability Advances or makes a charge move, add 1 to the Advance roll or charge roll.

Profiles:

Abilities
Automated Weapons

In your Shooting phase, each time a model in this unit is selected to shoot, if no friendly units are embarked within it, you can only select one of the following targets for that weapon’s attacks: • The closest eligible enemy unit. • The closest eligible enemy AIRCRAFT unit.

Fire Points

In your Shooting phase, up to 15 models embarked within the TACTICUS BUNKER model and up to 10 models embarked in each BUNKER ANNEX model can be selected to shoot with; measure distances and draw line of sight from any point on that model when doing so (these embarked models can still shoot while the Building is within Engagement Range of enemy units).

Stronghold

After it is set up, models in this unit are treated as separate terrain features with the following Terrain Traits, as described in the Warhammer 40,000 Core Rules: • Defensible • Light Cover • Heavy Cover • Obscuring

Wrecked

Each time a model in this unit is destroyed, roll one D6 before any embarked models disembark and before removing it from play: on a 6 its stores explode, and each unit within 6" suffers D3 mortal wounds. On any other result that building is wrecked; though the model counts as destroyed for all rules purposes do not remove it from the battlefield. Instead, for the remainder of the battle it is treated as an Obstacle terrain feature with the following terrain traits, as described in the Warhammer 40,000 Core Rules: • Difficult Ground • Exposed Position • Unstable Position

Modifiers:

set hidden true
1+ Hide Legends Units in force (recursive)
set hidden true
1+ Army of Renown - Vanguard Spearhead in roster (recursive)
Used By (8)