Aggressor Squad

(Unit)
Type: unit
Category: Elites
Categories: Faction: Adeptus Astartes, Aggressor Squad, Faction: Imperium, Infantry, Mk X Gravis, Primaris, Core, Elites
LinkId: 86b1-fadf-794e-27ff
Hidden: false
Costs: 6 PL
Options (2)
Rules (4)
Angels of Death
This unit has the following abilities: And They Shall Know No Fear, Bolter Discipline, Shock Assault and Combat Doctrines.
Combat Squads
Before any models are deployed at the start of the game, this unit when containing its maximum number of models, may be split into two units each containing an equal number of models.
Savage Echoes
If every unit from your army (excluding UNALIGNED untis) has the BLOOD ANGELS keyword, then every unit that has the Combat Doctrines ability and is in a BLOOD ANGELS Detachment gains the Savage Echoes ability, below.

Whilst the Assault Doctrine is active, if a unit with this ability makes a charge move, is charged or performs a Heroic Intervention, add 1 to the Attacks characteristic of models in that unit until the end of the turn (note that this is cumulative with the bonus these models receive from the Shock Assault ability).
The Red Thirst
When resolving an attack made with a melee weapon by a model with this ability in a turn in which that model’s unit made a charge move, was charged or performed a Heroic Intervention, add 1 to the wound roll. When a unit with this ability Advances or makes a charge move, add 1 to the Advance roll or charge roll.

Modifiers:

increment PL 6
4+ model in Aggressor Squad (recursive)
set hidden true
1+ Army of Renown - Vanguard Spearhead in force (recursive)
set hidden true
1+ Hide Primaris Units in force (recursive)
Used By (11)