Ephrael Stern and Kyganil of the Bloody Tears

(Entry)
Type: unit
Categories: Faction: Imperium, Faction: Adepta Sororitas, Faction: Adeptus Ministorum, Infantry, Agent of the Imperium, Ephrael Stern, Aeldari, Outcasts, Kyganil
EntryId: 4551-06b1-6ba1-e5ca
Hidden: false
Costs: 120 pts6 PL

Constraints:

max(roster): 1
Options (5)
Character Stratagems (Named):
Rules (1)
Unexpected Allies
This unit can only be included in an ADEPTA SORORITAS Detachment or in an Auxiliary Support Detachment. EPHRAEL STERN cannot be selected as your WARLORD if she is included in an Auxiliary Support Detachment..

Profiles:

Abilities
Bolts of Holy Judgement

At the start of your Shooting phase, roll 2D6, adding 2 to the result if there are any CHAOS units within 18" of EPHRAEL STERN. on a 5+, the nearest enemy unit that is within 18" of and visible to EPHRAEL STERN suffers D3 mortal wounds (if the result is 10 or more, that units instead suffers D6 mortal wounds).

Daemonifuge (Aura)

While a CHAOS unit is within 6" of this model, subtract 1 from the Leadership characteristic of models in that unit, and each time that unit fails a Morale test, one additional model automatically flees from that unit.

Divine Protection

Models in this units have a 4+ invulnerable save. Each time an attack is made against this unit, subtract 1 from the attack's hit roll and subtract 1 from that attack's wound roll.

Knight of Shadows

While this unit contains KYGANIL, at the start of the Fight phase, if this unit is within Engagement Rane of any enemy units, it can fight first that phase.

Mysterious Saviour

While this unit contains KYGANIL, each time an attack successfully wounds this unit, that attack must be allocated to KYGANIL. Each time KYGANIL would lose a wound, roll one D6: on a 5+ that wound is not lost. The destruction of KYGANIL is ignored for the purposes of Morale tests. If EPHARAEL STERN is ever destroyed, KYGANIL is also destroyed.

Wanderers

During deployment, you can set up this unit in the webway instead of setting it up on the battlefield. If you do so, then in the Reinforcements step of one of your Movement phases you can set up this unit anywhere on the battlefield that is more than 9" away from any enemy models.

Zealot

When resolving an attack made with a melee weapon by a model in this unit, you can re-roll the hit roll if that model's unit made a charge move, was charged or performed a Heroic Intervention this turn.

Used By (1)