Khorne Berserkers

(Unit)
Type: unit
Category: Troops
Categories: Troops, Faction: Chaos, Faction: Khorne, Faction: Heretic Astartes, Faction: Butcher Astartes, Faction: World Eaters, Infantry, Core, Khorne Berserkers
EntryId: da50-32c3-ef5f-2baf
Hidden: false
Costs: 6 PL
Options (3)
Rules (3)
The Blood Tithe
See p45 of Codex: World Eaters
Objective Secured
A player controls an objective marker if they have any models with this ability within range of that objective marker, even if there are more enemy models within range of that objective marker. If an enemy model within range of an objective marker also has this ability (or a similar ability), then the objective marker is controlled by the player who has the most models within range of that objective marker as normal.
Relentless Rage
At the start of the Fight phase, if this unit made a charge move, was charged or performed a Heroic Intervention this turn, until the end of the phase add 1 to the Strength and Attacks characteristic of models in this unit.

Profiles:

Abilities
Blood Surge:

Each time an enemy unit is selected to shoot, if any of those attacks target this unit, after that enemy's attacks have been resolved, if any models from this unit were destroyed by those attacks, this unit can make a Blood Surge move. If it does so, any actions this unit is performing fail, then roll one D6. Each model in this unit can then be moved a distance in inches up to the result, but must finish this move as close as possible to the closest enemy unit. This unit cannot end this move within Engagement Range of any enemy units other than the closest enemy unit. A unit cannot make a Blood Surge move in the same turn it disembarked from a destroyed TRANSPORT model or if it is already within Engagement Range of any enemy units.

Modifiers:

set PL 12
6+ model in Khorne Berserkers (recursive)
Used By (1)