Unit | M | WS | BS | S | T | W | A | Ld | Save |
---|---|---|---|---|---|---|---|---|---|
Maulerfiend 1 (7+ wounds remaining) | 10" | 3+ | 3+ | 7 | 7 | 12 | 6 | 8 | 3+ |
Maulerfiend 2 (4-6 wounds remaining) | 8" | 4+ | 4+ | 7 | 7 | N/A | 6 | 8 | 3+ |
Maulerfiend 3 (1-3 wounds remaining) | 6" | 5+ | 5+ | 7 | 7 | N/A | 6 | 8 | 3+ |
Abilities |
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Siege Crawler: Each time a charge roll is made for this unit, you can ignore any or all modifiers to that charge roll. |
Explodes (Maulerfiend): When this model is destroyed, roll one D6 before removing it from play. On a 6 it explodes, and each unit within 6" suffers D3 mortal wounds. |